Miles

Long COVID presents persistent challenges for individuals struggling with energy regulation and recovery. This project ‘Miles: Post-COVID’ aimed to tailor the existing Miles NAH app-originally developed for people with non-congenital brain injuries to support people with Long COVID. 


Timeline

04.2025 - Ongoing


Client

Stichting Bestaanskracht


Role

Lecturer 

UX Design Lead

Design challenge

design a customisable app that supports people with Long COVID for recovery

Existing apps are often unadapted to their unpredictable recovery journeys

The target user- people with long COVID- often experience severe fatigue, cognitive challenges, emotional instability, and fluctuating symptoms.

project overview

13 first-year UX Design students at The Hague University of Applied Sciences joined the collaboration project with Stichting Bestaanskracht.

Outputs

  • 13 student-designed tools (e.g., voice diaries, pacing planners, future-self messengers)

  • Emphasised clarity, flexibility, and emotional validation as a design function

  • Key student insight: "Designing for energy limits is about listening more than solving."

My Role as a lecturer & UX Design Lead

  1. Co-developed a course experience rooted in energy-aware design and the realities of chronic illness

  2. Reframed the brief with the client to highlight gentle pacing, emotional clarity, and invisible symptom design

  3. Introduced students to low-effort research methods suited for vulnerable users (e.g., voice notes, day-in-the-life mapping)

  4. Led weekly coaching that balanced UX rigour with empathy coaching, helping students define emotional tone early

  5. Supported teams through iterative testing, with feedback loops focused on tone sensitivity and interface calmness

research

To ensure this course was grounded in lived experiences, students conducted first-hand research with individuals affected by Long COVID and their support networks. This foundational fieldwork directly informed the direction and tone of the final design concepts.

Fieldwork Methods

Each student team engaged in exploratory research through qualitative methods such as:

  • 1:1 semi-structured interviews (avg. n = 1 per student due to the difficulty in the participant recruitment)

  • Surveys & self-report diaries

  • User journey mapping to capture fatigue patterns

  • Card sorting and pattern recognition workshops

  • Emotional touchpoint identification

In total, over 90 distinct user insights were synthesised across 13 students.

key insights

  • This is because users fear crashing mid-task and often build their routines around bodily signals rather than time.

  • The target users prefer layered options like A-B-C plans and adaptive suggestions over rigid schedules.

  • Peer support and empathetic design help users feel seen and resilient.

  • This is because cluttered interfaces create overload, while users thrive with calm, minimal designs and intuitive defaults.

  • It enables more empathetic support through gentle, real-time insights into energy and emotions.

  • It helps users detect early warning signs through non-alarming cues that foster calm and self-regulation.

ideation

After the research phase, the students were guided to iterate their prototypes. Eventually, 13 outcomes were created.

The bar graph shows which key strategies from the given design challenge were applied.

Values overlap as multiple strategies were applied to a single concept.

Overview: Design Directions

Final Design

direction 1

Emotion-Driven Care & Expressive Design

This direction centres on emotional recovery and self-expression, using journaling, mood tracking, and soft interaction styles to help users process their experiences and rebuild a sense of control.

Key Characteristics

  • Emotional metaphors and avatar-based systems

  • Journaling, reflective prompts, and mood-responsive UIs

  • Emphasises identity, empathy, and emotional validation

direction 02

Data-Aided Agency & Cognitive Relief

This direction emphasises clarity and cognitive offloading through structured tools, helping users plan, track, and communicate their condition with minimal effort and emotional strain.

Key Characteristics

  • Energy scheduling, routine pacing, and daily plans

  • Visual summaries and emotional check-ins

  • Emphasises simplicity, insight, and low-input structure

reflection

as a lecturer

Student work demonstrated strong alignment with user insights, especially around emotion, autonomy, and simplification.

Client feedback was highly positive (8 out of 10 stars). Particularly, the client showed a great satisfaction towards the diversity of the ideas.

takeaways

Increase User Involvement in Evaluation
While students conducted strong early-stage research through interviews and journey mapping, fewer users were involved during testing phases, limiting the depth of feedback on tone, usability, and emotional resonance.

→ It’s needed to integrate lightweight user validation methods (e.g. guided prototype walk-throughs, remote emotional feedback journaling), to gather deeper responses without burdening participants.

Bridge Emotional Design with Functional Routines
Many students successfully explored emotional wellbeing, but some concepts lacked concrete functionality for daily use (e.g. how pacing tools integrate into a morning routine).

Context-mapping exercises can ask students to embed their ideas into users’ real schedules, testing for fit across energy highs and lows.

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